Thursday, 9 February 2012

Set development

Here is some shorts of some of the sets. There is around 10 sets in the movie. Some bigger and more complicated than others. These are all work in progress. Basic blocking and placement.



I personally like to develop the sets purely in 3D, without too many scetches. I think its interresting to work with the 3D space and exploring different angles to shoot, staging, lighting and mood. When working with it in the 3D viewport, instead of 2D, I get a better idea of the opportunitues.

One thing I see in many computer animated movies these days, is the lack of "stuff" in the sets. Often it makes the sets more interresting, when they are full of stuff. Not stuff that draws attention away from the charaters, but stuff that fills up the composition of the picture. One thing I like alot is repeating patterns and many similar insignificant things.

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