Saturday, 21 January 2012

Agency guy cloth development

Here is some screenshots of the cloth-rig.


The pants and the jacket is dynamic. The pants are only controled by the main body and shoes collider, and a constraint at the hip. The jacket is controlled by a inputmesh from the rig, and collissions with the body and pants. The sleeves have no input-mesh attract. The shoes, shirt and tie is rig.

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